L. Dukes web site can be found at: www.lduke.com
For questions, comments, bug reports etc. on the mod/plugin go to the PAF Game Community Forums In the "L.Duke" section.
For questions, comments, bug reports etc. on any of the VIP Mod OFFICIAL maps go to the PAF Game Community Forums In the "VIP Mod Maps" section. NOTE: You will need to register an account in order to be able to view or post in these forums
For news and updates on VIP Mod, go to The Official VIP Mod Web Site.
If you want to chat with someone from the VIP Mod Dev Team, many of them can be found in the PAF IRC Chat Room located on irc.gamesurge.net #paf.
Extract the entire contents of this zip file into the root (cstrike) directory. For installation instructions on the server plugin, please refer to the "installation.html" file. For changelog info, please see the readme-changelog.txt file
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CREDITS
--------
Small Sumo - the hostage model and lots of advice on props/player models
BAILOPAN - author of SourceMod and CSSDM for the coding advice and for donating his sig scanner for use in the VIP Mod plugin, without his answers and help this plugin never would have been created
SoopaFlyYT - all the PR and publicity, and for finding and coordinating all the mappers
the as_ mappers - all the great mappers who spent hundreds of hours creating the maps to make this plugin playable (see the readme/credits for the individual maps)
EVERYONE who helped test the plugin - giving us feedback on bugs and what needed to change to make it more like the old assassination game play
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(smallsumo.punkassfraggers.com)
The model is from valve the body from the old urban model and the head from a civilian and a reskin of the body by L.Duke to give him that vip look we wanted, so he looks like the presidents son or something.
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Image: from as_oilrig_dj by DjBourgeoisie Converted to a console screen by: SoopaFlyYT
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Thanks to PAF for all their hard work on the VIP mod and thanks to www.tacticalgamer.com for the inspiration!
This is a 50 player map:
VIP Overlay - Kevin Hilton
Chopper - Small Sumo
The rest of the work is mine
Enjoy!
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Email: djbourgeoisie@gmail.com
Web: http://www.djs-mappingworld.com/
Important information about the map:
*64 total spawn points, 32 terrorist, 32 counter-terrorist
*2 escape points, both clearly marked on radar and by an X
Special Thanks to everyone at Punkassfraggers.com
And a very special thanks to {PAF}SoopaFlyYT for arranging the
playtests and helping me promote this map
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as_crisis - Assassination
by -=CrisisLab=- Martin Frobisher (Kevin Hilton)
~**Credits**~
Laptop model by NovaProspekt
Train car prefab by Tatanka
Original textures by Kevin Hilton and -=CrisisLab=-Hemophilia
Special thanks to {PAF}SoopaFlyYT for all of the help and support.
Special thanks to L. Duke for the awesome work coding the mod, and helping me when i needed it.
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thanks to:
illkid for the m1a1,m2a3,aim7 and hummer
Jest@ for the Koran
R_Yell for the Palm Trees
Small Sumo for the Chopper
lduke for the Chicken(s)
and also soopaflyyt and the paf community for support and all the playtests and lduke once more for the vip mod plugin
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- a recompile of cs_italy to change gameplay from hostage rescue to VIP escape
Credits:
Valve Software for the original cs_italy
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I want to thank Punkassfraggers for all their support, CSNation for the publicity of vipmod, wisemx from www.akilling.org for all his generous help of the source modding community, soulescape from www.audiosmacks.com for the elevator sound, and last but not least, my wife who is always there for me.
I hope everyone enjoys my version of my favorite vip map "Oilrig"
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Layout/Concept - MacMan
Re-built by - Wheel-Knee
Contact - wheelknee@gmail.com
Release Date - January 12,2006
Capacity - 50
Thanks to:
MacMan for designing a great map.
L.Duke for reviving the VIP.
{PAF}SoopaFlyYT, and the whole PAF community for tremendous support.
Jillknife
Uncle Whalebone
Valve Software
Enjoy
Wheel-Knee
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Its a map made for css gameplay but should work well in assassination mode. I designed it so you would have battles in tall stairwells (inspired by a scene from the Bourne Identity) plenty of width for freedom of movement and an uncomplicated layout. There is two secrets on the level and some exploding barrels. The vip has to make it from upstairs on the third floor to the front gate.
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as_vespa by Forte
fortemapper@hotmail.com
Important information about the map:
Thanks to OnBoardError for optimization help.
Thanks to kevinhilton for work on the 3D skybox
The entire HL2World.com, and groundforce1.com community for their crits.
Thank you for playing.
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