--------------------------------------------------------- VIP Mod server plugin --------------------- assassination style game play for Counter-Strike:Source --------------------------------------------------------- by L. Duke - http://www.LDuke.com Hostage model by Small Sumo - http://www.smallsumo.tk This plugin is freeware. You may freely distribute the binaries, but they may not be included in any medium where compensation is being made (e.g. CD-Roms, subscription websites, etc.). INSTALLATION ------------ See 'installation.html' for instructions on installing the plugin. CREDITS -------- Small Sumo - the hostage model and lots of advice on props/player models BAILOPAN - author of SourceMod and CSSDM for the coding advice and for donating his sig scanner for use in the VIP Mod plugin, without his answers and help this plugin never would have been created SoopaFlyYT - all the PR and publicity, and for finding and coordinating all the mappers the as_ mappers - all the great mappers who spent hundreds of hours creating the maps to make this plugin playable (see the readme/credits for the individual maps) EVERYONE who helped test the plugin - giving us feedback on bugs and what needed to change to make it more like the old assassination game play CHANGELOG --------- 1.0.0 - Public release - Used new Metamod:Source features to block VIP from picking up weapons - Changed so round ends in a tie if VIP leaves game (instead of CT's losing) - Added log data for stats programs (like Psychostats) - Rewrote end round functions to use Valve's end round method - Made VIP frozen in place and invulnerable to attack on escape - Added "The VIP has lost his escort!" message - Fixed VIP has ammo after picking up another USP and dropping it - Recompiled VIP model to fix performance warnings in console 0.99 (Private Beta) - Added Autobuy/Rebuy hook to prevent purchase of team restricted weapons - Fixed so VIP can't pick up weapons at the end of the round - Optimized event checking code - Rewrote end round functions so AFK kickers no longer see two round ends - Added public 'vip_version' cvar to enable searching for servers with the VIP Mod plugin - Rewrote VIP pistol code so buy zone is not required - Added option for mappers to create two escape zones - Added option for mappers of removing(teleporting) the VIP on escape 0.98.2 (Private Beta) - Aded give 3 kills for escaping or for killing the VIP (similar to bomb maps) - Added cvar to allow no AWP servers to specify the scout as the T sniper weapon - Fixed bug where buy restrictions sometimes stayed on for non as_ maps - Fixed to not allow VIP to pick up grenades - Rewrote VIP weapon code so VIP doesn't pick up every weapon - Fixed team score sometimes not resetting for new map - Rewrote VIP pistol/armor code for round start 0.98 (Private Beta) - Changed VIP to 150HP/125AP (see http://www.lduke.com/plugins/vipmod/viptests.html) - Fixed bug where VIP could sometimes pick up weapons - Fixed bug where VIP escape zone sometimes didn't work - Fixed armor remaining at 125 after being VIP - Rewrote end round functions so sv_cheats is no longer required 0.97 (Private Beta) - Changed VIP model to Small Sumo's new VIP model - Adjusted VIP health and armor based on comparisons with CS:CZ - Added weapons buying restrictions by team (including sound) - Changed VIP ammo to 12/12 - Fixed auto-switch to primary weapon on round start - Changed so weapons picked up by VIP are dropped instead of removed 0.96 (Private Beta) - Added money handling functions for teams and VIP/assassin - Restricted weapon buying by VIP instead of dropping weapon after purchase - Added radio sound and notice of which player is VIP for CTs 0.95 (Initial alpha)